Visuohaptic is explained as providing forcefeedback to the learner while interacting with the multimedia instruction. People familiar with gaming devices such as the joystick will make the connection to this concept. In this article the researchers used a visuohaptic device along with multimedia learning principles and the reduction of cognitive load through scaffolding. In the results there was a promise of better learning in the visuohaptic condition.
I am posting the link to the article, http://hpcg.purdue.edu/bbenes/papers/Magana17CEJ.pdf because it is well worth a full reading as this type of research represents new ways of learning abstract concepts.
The study implemented different multimedia principles for incorporating visuohaptic simulations for learning guided by Multimedia Learning Theory. This study compared the use of visuohaptic simulations to a visual-only simulation and to instructional multimedia-only materials. The results indicated that students in the visuohaptic simulation group out-performed students in the visual-only simulation group and the instructional multimedia-only group; although not significantly. This paper discusses implications for teaching and learning with touch technologies.
Magana, A. J., Sanchez, K. L., Shaikh, U. A., Jones, M. G., Tan, H. Z., Guayaquil, A., & Benes, B. (2017). Exploring multimedia principles for supporting conceptual learning of electricity and magnetism with visuohaptic simulations. Comput Educ J.