Reading a novel by Walter Jon Williams, This Is Not A Game. The novel is my first experience with a fiction that uses the world of gaming. Even the title is taken from the gaming world. TINAG is an acronym that appears frequently in the book and, I am guessing, in the gaming world. It is an interesting story of a mashing of the real world with all of its problems and unexpected scenarios with fans and gamers. The heroine writes game adventures for a web-based company and finds herself in the middle of a revolution in Indonesia. It takes a fan base to remove her when the US government is tied up by other priorities. But that is only the beginning. There are dumpster divers, stalkers, murderers and other fans who simply think that it has to be a game, when really it is not a game.