This article explains how to use some free apps and pictures of scientists, authors, historical figures, etc., and have students script information about them. The free apps allow the recording of the scripts using their own voice or the voice of their choosing and then animating a still photograph so that it appears to be speaking the words. Students would pick up numerous skills and facts in this assignment and probably have quite a bit of fun. Engaging way to research and report.
Good open access article explaining the research on using animations for instruction with significant results in physiology for the experimental groups. Study took place at an army medical college and used McGraw Hill medical animations.
EFFECT OF COMPUTER BASED ANIMATIONS ON LEARNING OF PHYSIOLOGY Muhammad Alamgir Khan, Irfan Shukr, Sohail Sabir*, Khadija Qamar Army Medical College/National University of Medical Sciences (NUMS) Rawalpindi Pakistan
In a flipped classroom trial, chemistry students passed at at 85% rate as opposed to 35 to 60% rate. This lectureless hybrid used iClickers for quizzing during the class portion and used “a set of short instructor-made videos, podcasts, an online homework system and WordPress website. …They found that students watched videos multiple times and even rewound and slowed the speed in order to master the relevant points.”
You can embed resources or download collections from Smithsonian Education Resources. https://learninglab.si.edu/profile/SmithsonianCenterforLearningandDigitalAccess
3D Animation for Transferring Technology to the Community in Rural, International Journal of Knowledge Engineering, Vol. 2, No. 4, December 2016, Ambar Yoganingrum, Wahyoe Soeprihantoro, Agusto W. Martosudirdjo, and Ira Maryati
Not only does the animation help the rural communities learn how to make devices that can help in their daily lives, but the animators and researchers took the time to adapt the users’ needs and the users’ language to the animation.
“This research aims to analyze the usage of 3D animation for transferring technology to the rural community as well remote area. The technology in this research is an appropriate technology consisting of solar drying cabinet (SDC) and sealer as well as reservoir. Meanwhile the community is people who live in Tanjung Batang Island, a small Island in Indonesia. Interview and observation are employed in data collection. The result shows that the content of the media has to be revised by using local terms as well as more focused and detailed. The conclusion is that 3D animation could be a prospective media for transferring technology to the rural community without assistance.”
Loving the art and digital.